In the past few weeks I have learned a lot of new ways to create models in 3dsmax. Like how to scatter a compound object across the surface of another object. This new skill helped me make the spikes on the cactus I made on the my work page. The next thing I tried was making tool by creating and lofting splines. You can see the Phillips head screwdriver I made with splines in the my work page too. After that I started working with blobmesh and arrays in class and now I am working on creating chess pieces and a chess board with all the skill I have learned.
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Author Khaliq BrownGoes to Durham School of the Arts. Likes to watch movies. Categories
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The views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools.
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June 2019
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